AI Insights · Timothy · March 2024
Slime Games Soar in France Q1 2024: A Sensor Tower Analysis
An overview of the top performing slime games in France during the first quarter of 2024, with insights from Sensor Tower. Focusing on downloads and active users, the slime craze continues to captivate French gamers.
In the first quarter of 2024, slime games have continued to captivate the French market. Data from Sensor Tower provides us with a glimpse into the performance of the top five slime-themed apps on the unified platform. Here's how they fared:
Super Slime - Black Hole Game by Supercent, Inc. had an interesting quarter with downloads peaking at around 29K in the week of February 19th. The game also saw its weekly active users rise to a high of 81K in the same period, while revenue trends showed a significant jump in the last week of March, reaching $155K.
World of Slime Simulator Games from Solid Apps INC saw a steady number of downloads, with a peak at 39 in the week of February 19th. Although the game's revenue experienced ups and downs, it hit a remarkable $354K in the week of March 11th. The active user count for the game hovered around the low 60s towards the end of the quarter.
Dramaton LTD's Bruno - My Super Slime Pet observed consistent downloads in the 6K-7K range throughout the quarter. The weekly active users showed a gradual increase, ending the quarter with 46K active users. Revenue for the game saw a notable increase, reaching $72K in the last week of March.
Fluid Simulation by Pavel Dobryakov had a modest performance in terms of downloads, peaking at 350 in the week of January 22nd. The weekly active users saw a peak of 543 in the same month, but this figure gradually declined to 96 by the end of March.
Lastly, Goo: Slime simulator, ASMR from Exomind LTD had no downloads recorded for the quarter, and consequently, no active user data was available.
For more detailed insights and analytics, readers can visit Sensor Tower. The data provided offers a clear view of the trends and performance of slime games in France, highlighting the continued interest in this genre.